The QUEST(ion)er and The QUEST(ioned)
My naïve sensibilities tell me that the QUEST is inherent to a question. There are many reasons to quest: to understand, to know, to grasp, to experience. More often than not, a quest is initiated due to the desire for the something, the finding. One does not embark on a quest unless one truly and honestly is a Seeker or seeks something. Often, with many a human or otherworldly entity, the seeking is almost synonymous with the want for something; however, it is my humble opinion that the seeking can be done with little of the want for something beyond the quest, but done out of joy of seeking and not the finding.
In my simplistic vision, I think it best to not predict outcomes or presume conditions upon entering on a quest. It is my understanding that once one predicts outcomes, one is to become disheartened, disappointed, discouraged, enraged or unhappy when the quest does not lead to the predicted outcomes. It is also my understanding that once one presumes to know conditions or overconfidently presumes one can handle the perceived conditions of the quest, the conditions of or in the quest often change. Once again, one may find oneself disheartened, disappointed, discouraged, enraged or unhappy. What’s more, one may find oneself incapacitated, disabled, victimized, lost, confused, disoriented, deluded, deranged, or any other list of horrible adjectives. My understanding is that one ought not have so much invested in the finding to become crushed upon the reality of the quest, but one ought to have enough invested to see the quest through to one ‘end’ or another. Yet, we should bear in mind that every end is arbitrary and wholly based on our perspective; The Story continues long after we have played our part. The Story never ends, and so The Quest is forever ongoing.
QUESTions beg more questions. There is no ‘end’ to the inquisition, just more rounds with different players. The only ends at which we arrive are those that satisfy our wants; we choose when and where the line ends. We choose what round we pick up, and what QUESTions interest us the most. We choose whether we are to QUESTion on our own accord, to fulfill our curiosities or desires, or whether we QUESTion on behalf of another, thereby acting as a proxy. Of course, QUEST(ion)ing by proxy usually has foreseeable complications. The proxy is a Fool and the wo/man behind the curtain is another kind of fool. Experience cannot be given, delivered or passed, and QUEST(ion)s in which one is not willing to participate may as well go undone. And so it will go undone, except for the Fool acting as the proxy; s/he will certainly find something altogether different than for what s/he was sent. Hiding behind the curtain, attempting to pull strings as others QUEST(ion) only casts one out further. Treat the QUEST(ion) as a game, and the players will become a part of The Game. Playing from behind the curtain is not playing at all.
Do not harbor so much hubris to presume that The Story, The QUEST(ion)s and The Game (not completely distinct at any given time) will bow to your control, your wants, your pleas, your whims, or your agenda. One can only be a good Storyteller by being a good character. One can only be a good QUEST(ion)er by being a good responder. One can only be a good Gamer when one is a good player. And when we meet our Selves as these, maybe we learn the (inherent?) value of acting as both and neither.
Until we see where the chips land, the possibilities reign. Predict where the chips will land, and you do not allow Possibility its moment in the sun. I doubt Possibility will be pleased so don’t be so surprised if it leaves you for those that value its presence.